Program Educational Objective (PEO)
PEO2: Have an exposure to a variety of Animation Industries, Such as, 2D& 3D production, Graphic Design & Visual Effects in a competitive Digital Media environment.
PEO3: Demonstrate the impact of media on the society along with ethical, social, and professional responsibilities/implications of their work.
PEO4: Have strong communication skills, ability to work in multicultural contexts and to work effectively in multidisciplinary teams.
PEO5: Engage life-long learning to become successful in their professional work.
Programme Specific Outcome (PSO) & Programme Outcome (PO)
PROGRAMME SPECIFIC OUTCOME (PSO)
Students who graduate with a Bachelor of Animation will:
PSO1: Obtained a significant knowledge on fundamentals and advanced in Drawing, Graphic Design, VFX, 2D & 3D Animation.
PSO2: Gain knowledge of developing story boards for any given concept aspects of drawing and Anatomy study.
PSO3: Gain in-depth knowledge on pre-production and post-production process in 2D&3D Animation Film Making.
PSO4: Gain insight into the various aspects of script writing, direction, and editing.
PSO5: Assimilate technical skills on 2D&3DAnimation, Photography, cinematography, audio editing and video Editing.
PROGRAMME OUTCOME (PO)
The Mass Communication Program prepares students to be able to do the following:
PO1: To demonstrate effective speaking, effective writing and listening skills for communication in personal, public, and media areas.
PO2: Obtain a significant knowledge on fundamental and advanced aspects of interactive websites, mobile platforms, and other methods including motion graphics (animation), video and informational graphics.
PO3: To demonstrate the ability to understand the media critically and recognize how media shapes and is shaped by politics, society, culture, economics, and daily lives.
PO4: Gain insight into the various aspects of script writing, storyboard, art direction and editing.
PO5: To demonstrate an understanding of the roles of communication in fostering interaction and interdependence across gender, race, and culture.
PO6: Enter as 2D artist, 3D Modeler, VFX Artist, Storyboard Designer, Graphic Designer, Web Designer and Game Designer.
Curriculum & Syllabus
CURRICULUM & SYLLABUS
MINIMUM CREDITS TO BE EARNED: 135
Code No. | Course | Hours/Week | Maximum Marks | |||||
---|---|---|---|---|---|---|---|---|
Lecture | Tutorial | Practical | Credits | CA | SEE | Total | ||
18ENG11 | English - I | 5 | 0 | 0 | 5 | 40 | 60 | 100 |
18CDAN11 | History of Animation(T) | 4 | 0 | 0 | 4 | 40 | 60 | 100 |
18CDAN12 | Digital Media Fundamentals(T) | 4 | 0 | 0 | 4 | 40 | 60 | 100 |
18CDAN13 | Introduction to Film Studies (T) | 4 | 0 | 0 | 4 | 40 | 60 | 100 |
18PDAN11 | Basics of Drawing (P) | 0 | 0 | 5 | 2 | 40 | 60 | 100 |
18PDAN12 | Graphic Design (P) | 0 | 0 | 6 | 3 | 40 | 60 | 100 |
SEC | SEC – I | 0 | 0 | 0 | 2 | 40 | 60 | 100 |
17 | 2 | 11 | 24 |
Eligibility Criteria
Program | Program Duration (Year) | Eligibility | Criteria for Merit |
---|---|---|---|
Diploma in Animation | 3 Years (6 Semesters) | Pass in 10th Std | Merit based on the percentage of marks secured in the qualifying examination |
Career Prospects
CAREER PROSPECTS
- 2D ANIMATOR
- 3D ANIMATOR
- MATE PAINTING ARTIST
- 3D MODELING ARTIST
- RENDERING ARTIST
- RIGGING ARTIST
- VFX ARTIST
- STORYBOARD ARTIST
Fee Structure
Tuition Fee 2024 - 2025 (Per Sem) | Other Fee (Per Sem) | Total Fee 2024 - 2025 (Per Sem) |
---|---|---|
35,000 | 8,000 | 43,000 |